Review: deception iv: the nightmare princess (english sub), deception iv: the nightmare princess

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Japan”s famed Kagero: Another Princess finally heads to the west as Deception IV: The Nightmare Princess! This updated version of the Deception IV: Blood Ties will be bringing the series’ zany comedy, gore, action, and fun to the PS VITA for the very first time. Featuring new and returning characters, new modes, a bleak storyline, and a hundred new ways to spell death to your enemies awaits all game enthusiasts in Deception IV: The Nightmare Princess!

The game follows the story of the Devil’s two daughters, Laegrinna and Velguirie, in their quest to free their father from imprisonment. Laegrinna is aided by three demons to find the descendants of the twelve Saints, which bounded her father in prison and lure them into her traps that delivers death through Sadistic, Elaborate, or Humiliating ways. While the infernally mischievous, and wickedly sadistic Velguirie, forges a quest to regain her powers after she loses it from a long slumber. To obtain her powers back and to fulfill her father’s wishes in the process, she must poison human dreams and lure them into a place between the dreamlands and the real world to ensnare their souls using traps and trickery.

Relive Laegrinna’s adventures and accomplish Velguirie’s 100 quests in the brand new Quest Mode to gain new traps and abilities. Enjoy creating your own characters, enemies, and missions with Deception Studio along with Velguirie’s active power, the first in the series’, that allows her to drive her victims into traps or away from her. Deliver the darkest, funniest or the most elaborated combos of death with the game’s over 180 traps like golden toilets that explode, banana peels, defibrillators, swaying pandas, human cannons, iron maidens, Jack-o’-lanterns falling from the sky, and many more! To compliment these traps are the game’s delightfully imaginative settings, including medieval castles, hospitals, playgrounds, amusement parks, and so much more! Players can also unlock returning characters from previous titles including Millenia (the Clockwork Princess, Kagero: Deception II), Reina (the Tragic Princess, Deception III: Dark Delusion), and Alicia (the Branded Princess, Trapt/Kagero II: Dark Illusion) to be made as a playable character after they have been defeated in-game.

Includes 3 DLCs:

– Humiliating Trap: Golden ToiletA high-power Bidet Toilet that mercilessly blasts the victim into the air, launching them even higher and farther. Truly, a most magnificent and graceful throne!- Sadistic Trap: GrillThe flames rising from the perfect charcoal are ready to barbecue whatever meat is placed on the rack. However, no oil has been used so some of the meat might stick to the grill.- Elaborate Trap: Kick-OffA ball slams into the victim, as if it were the first kick of the match. The victim walks a little, then falls down to the ground from the concussion delivered by the ball.

So, it turns out that the Devil has another daughter. Shocker, but it seems he has a penchant for sleeping around. The second girl, Velgyrie, haunts our nightmares with traps and death – but who can blame her with a name like Velgyrie? Thankfully, a handy robotic companion is on hand to teach her how to most efficiently murder people in their sleep. It may have a story that even Mel Gibson wouldn”t touch, but the gameplay in Deception IV: The Nightmare Princess is more of the same devilish fun.

Unlike the original game – which is included in full for anybody that missed it on the PlayStation 3 and Vita – Velgyrie”s story unfolds across a massive quest tree. Levels are presented in bite-sized chunks, with a goal for each. Most of the time it just involves using traps and combos to kill everybody that you come across, but occasionally you have to score a certain amount of points or complete some other strangely specific task.

Like past games in the franchise, you strategically set myriad insane and painful traps throughout a room, unleashing them on innocent strangers and heroes. At its best, this is brutally good fun. Watching an intricate chain of murder tools play out perfectly is incredibly satisfying, especially if you”ve worked hard on it. On the other hand, you can finish most levels using the same two or three weapons, only you”ll be bored throughout. It”s a game, and franchise, that relies on you to make your own entertainment with the tools on offer.

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Unlocking new weapons is as easy as completing optional objectives across each quest. There are three on each, tasking you with using specific environmental weapons, scoring a certain amount of points, or getting a number of combos. It”s not always easy, but this is where most of the fun lies.

Each human has his or her own backstory, so you can really get to know your victims before you mutilate them. Some people would call that psychopathic, but Koei just calls it an awesome feature. It really does add a sense of continuity to an otherwise open story structure, and seeing the friend of someone you killed come to avenge them gives an unprecedented depth to an otherwise faceless duo of enemies.

In addition to new traps, Velgyrie also has the amazing ability to bash her opponents with her foot. Normally calling that a kick would have been enough, but the game makes a big deal out of this skill, as it allows you to knock opponents one square backwards, offering freedom like you”ve never experienced before.

The port to the PlayStation 4 has been quite successful. Everything loads quickly and there are no major performance issues, regardless of what”s happening on-screen. With that said, it”s hardly the visual tour-de-force that the console is capable of; it looks better than the Vita version, but it would have been a major disappointment if it didn”t.

As well as the full main game, there”s the option to create your own quests, or play the quests of others. This isn”t nearly as slick as something like LittleBigPlanet, which streams the data. Instead, you have to actively download the quest. It”s not nearly as all-encompassing as other user-content titles either, in that you mostly just set the rules and the characters that will appear – there”s no direct editing.

Still, there”s absolutely loads to get through, as there are 100 quests available as part of the additional content, and then the main story as well. If you”re a fan of fiendishly injuring people with big blades, there could be dozens of hours of content here. For those that played the original, the Trophies are all linked to the new content, so you”ll be able to completely avoid going back over old ground if you choose to double dip.


If epic stories are your thing, then you probably won”t get much enjoyment out of Deception IV: The Nightmare Princess. But the point of the game is its murderous sandbox, and things have only improved in that regard since the original outing was released. Go mad – that”s kind of the point – and slash up some do-good knights and confused Satan worshippers. After all, it”s what Daddy would want.